Hier eine kurze Erklärung für die fiesen Damage-Mengen, die unsere Nahkämpfer gestern im Tempel der Silverflame einstecken mussten (--> Dryden Ancestors).
ZITAT: --->
Turbine Community Team
Dungeon Scaling Issue
Please be aware that there is a known issue with the Difficulty Scaling system which is causing players to take more damage than intended in some game situations. The issue is most severe for large parties of players, especially in the first five levels of the game. Unfortunately this issue can affect quests in Normal, Hard and Elite difficulties; Solo and Raid quests are not affected.
We are working on a fix to the problem which will go live in an upcoming patch. Thank you for your patience and we apologize for any inconvenience.
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Naja, euer Sorcerer hat euch ja erfolgreich durch die Nacht gebombt...die beste Option um hohen Schaden zu meiden, ist es gefährliche Schädlinge schnell unschädlich zu machen (altes Drow-Sprichwort ;-DD)